The Kelpie

Physical Information


MEASUREMENTS:
– 185cm at the withers
– 98 cm for the human torso.
TOTAL: 281cm (9’3) tall.
WEIGHT: 1000kg / 2204lbs

Ùisdean’s colours are ever-shifting, ever-changing. His hues are fickle underneath variances of light and shadow. While his skin and pelt are never saturated and lurid, the hues shift from a dun grey to slight variances in blues and greens, subtle but beautiful. The moniker of the Grey Horse of Anemore does not do these details justice, the human tongue failing to capture these variances in colour. What remains constant is his long hair that falls down his back like a mane, the trailing ends resembling sunlight passing through aquatic plants or kelp. His body is broad and powerful, each muscle defined like thick hewn rope. His eyes are pale, with a cold bluish glow, his irises a faint impression.

His ears are pointed, much like an elf’s. In dim light, there are faint ripple effects that dance on the surface of his skin, as though he were viewed underwater. This glamour is hard to make out in both darkness and bright light. Veins are prominent down his arms and throughout his body, coursing like a river through his humanoid half and horse half. His tail, composed much like his hair, ends with the flukes of a great whale. His hooves are covered by longer tufts of fur, though if one took a good, hard look at them, they would find that they are backwards facing and reversed: a hallmark typical of his fey lineage as a water kelpie.


Personality Information

A living legend, or a scorned beast. Both mortals and fey regard Liath Anmorgh as such: for being a tool of the Asmonian Union as part of an elite shock cavalry. A war hero, he helped to turn the tide in battle against insurmountable odds. What he was lesser remembered for, and uttered only on the lips of the fair folk, are the heinous acts he committed against his master after he was freed from his servitude. Some may revel in his actions for having a hand (or hoof) in ending the dynasty of Asmonian Rule, others may look on in disgust and horror for the sheer depravity. Interpretations of his character vary from person to person, fey to fey; though all can agree on one thing: while he may seem noble, handsome, gentle, and just, he is just as treacherous as a proud charlatan, and would very easily lead a human astray with greater subtlety. He speaks little, though when he does it is both lyrical and archaic of a time gone by. His voice is deep, rumbling with the flowing quality and power of water.

He keeps much of himself in secret, preferring to spend much of his time in solitude. In truth, he does hunger for flesh and companionship, though all pales in the memory of the one who freed him—he remembers this day as though he fresh experienced it, as all his memories throughout the ages. A fair maiden to him stirs more monstrous urges in him, almost akin to bloodlust, though he would readily take anyone who fancied him.

What he despises are the men of Asmon, for making him bend in servitude to fight their wars. He despises their character and their desire to expand and take land—their military might only proved they were conquerors unfit to rule. He despised how he was treated as chattel and a common animal, even though his riders would insist on finery and feed, which were empty gestures that did not lavish his burdened heart. Instead, he places his trust fully in the family of Ashiera that saved his life, and does so by serving and protecting the king.

USE NAME Liath Anmorgh (Grey of Anemore)
TRUE NAME:
Ùisdean of the Wild Rushes
GENDER: Genderfluid, masculine-leaning
AGE: Estimated to be at least 733 years old.
OCCUPATION: Crownsguard Knight
RACE: Elder fey creature / Water Kelpie
SEXUALITY: Pansexual Demiromantic


RACIAL TRAITS

Fair and Hazardous

Ùisdean is no mortal—he does not age or wither, nor does he play by the rules of men. He has a natural understanding and affinity for magic and he is resistant to magical charms and effects. He’s able to see through illusions easily as an elder fey. However, being old means he is bound by more strict rules. He can never tell a lie, you cannot thank him or give him gifts or else you would owe him a favour, and he expects others to be polite.

Shapeshifter

Naturally, Ùisdean can shift into non-equine forms, though his base form resembles that of a centaur. There are always tells that hint at his unnaturalness, such as the fluke-like tail as a horse, or his backwards-facing hooves that exist as a human (sometimes. He’s not great at replicating human feet because he finds them horrendous), or the water weeds in his hair.

Rider Across Waters

Being a kelpie, he is at home in water, having full mastery over the element. Naturally, it is impossible to drown him. Ùisdean can gallop over any body water and ice without penalty to speed as though it were solid land. He’s also able to descend into all kinds of water, save for deep brine pools and exceptionally polluted water sources. He is faster underwater than he is on land, which is frightening considering his size and build. With some effort, Ùisdean can use water to propel himself further, even into the air and across steep surfaces. He cannot sustain this for long as it is intensive and mana-draining.

Weaknesses

Like all fey, he is weak to cold/wrought iron. He is inclined to be repelled by it. It saps him of his strength and magical ability if it encircles him or a significant amount is placed on him. Another weakness specifically to him is his desire to consume (people). This manifests as a strong craving for flesh, which can be sated by other animals or meat sources. Sometimes, more often than not, this manifests as more carnal urges to fuck (unsuspecting) beautiful people, dragging them to a watery demise optional.

The Power of a True Name

Like other elder fey, Ùisdean has considerable power over the knowledge of someone’s true name. The true name of someone is the full name of what they best identify with, if they deviate from their birth name. This name has to be spoken and uttered in front of him, divulged willingly, or coaxed out intimately. It cannot be read on paper without knowing how it is spoken. Only by having someone confirm their name by speaking it aloud does it come alive in language.

Those that are fey or have strong innate magic resistance can resist being compelled by their true name unless they decide to submit. Those that do not understand the fey and the common man, however, find themselves more susceptible to the sway of magic. For Ùisdean, knowing a true name can compel others to him, be subservient to him, or when used to make a contract or to owe a debt. He could bind someone to a place or a person if he knew of their true names, or subject someone to toil or to do tasks against their will. Alternatively, if a mortal else learns of Ùisdean’s true name in full and speaks it on their lips, they can break free of such contracts or debts made by him.

If both parties learn of each others’ true names, then all magic and bonds are lost, and they are not beholden to these rules unless they wish to be in a power-exchange relationship. Most of the time, the power dynamics between his allies that know of his history are pre-negotiated and remain neutral. This may change when either party wishes to change the dynamics, and requires the party that wishes to submit to have their name spoken.

OOC Note

This is more for fey-like plot devices or sex and requires player consent. If you give Ùisdean your full name, he will take it and you are likely going to be in it for the long haul. This can be circumvented with clever wordplay: “You can call me…” or “I respond to…” rather than, “My name is…”


ABILITY INFORMATION

The Silver Bridle

When wearing the bridle, Ùisdean is given the form of a horse, often a stallion. He retains much of his appearance with the fluke-like tail and kelp-like mane. He also comes equipped with saddle and tack, woven by fey magicks. Anyone can mount and ride him, though if he runs towards water he would surely drown anyone who climbs on his back.

The War Horn

The war horn, a relic from the Naemaris family, gives control over Ùisdean and he will obey your orders until you no longer have need of him. When blown into, it can summon him to your side, regardless of his current location. The one who summons him via the war horn is impervious to drowning and can breathe underwater (saltwater, freshwater, brackish and even mire or marshland) when on his back or holding onto the bridle. Their clothes and items are also unaffected by water damage, and do not become water-logged.

The Drowned Lance

A spear made entirely of water, its form is malleable yet it pierces true, cutting like a pressurised beam. It can be thrown or hurled like a javelin and have its form return to him almost immediately. It can have a tip like a halberd and slice through flesh and bone. While it can be used anywhere, it is amplified by both humidity and a nearby water source, and weakens when the humidity drops below 30% and in arid conditions.


ALRIGHT HERE’S THE GOOD STUFF KNOCK YOURSELF OUT

NSFW INFORMATION

DYNAMIC: Service Top, Submissive Top, Dominant
TOP FIVE KINKS: Breeding (no pregnant) (G), power exchange, size difference, consensual non-consent, eating out
ALL TURN-OFFS: Breeding (pregnant), medical play, pet play, foot stuff, hoof stuff
PENIS SIZE: 19.6 inches not erect and in prepuce, 32 inches erect


HISTORY

I.

Ere the hour of Eresydon and her Empress,
Years twenty and three since the Reckoning
Where blood embittered the beorgs of Ishen,
And Athefast ships settle and sleep in silence,
Asmon Garius wallows in withered yields of war
And victory is no more familiar than vanquished.
From Eresydon, the Empress doth extends
Her palm to the paupers of perilous war,
And hence she heavies the cup of Asmon with
Precious Power.
The treasury is tapped and taken
At height of Asmon’s horrid hour,
And fetid fate is fast forsaken,
Harried by hand of Eresydons's Flower.

In the hovels from which Hycliff hails,
The elfin and illustrious entreats the eager
And grants a gilded bridle as a gift to Garius
Its brother a horn fit to hail the heavens.
“I trade to you a treasure rare indeed:
This bridle, a birthright of gallant bogatyr
Whose bearer shall best your finest horses.
Blow upon the horn and harry the skies
With the thunder of his trampling gait,
And yield flesh to our union on this happy day.
His spirit shall tire not; his sprint never slows,
And all thine kin shall remember the Kelpie.
But his true name must never take to tongue,
Else the spell shall sever, and he shall shirk his
Broken Binding.
The wind shall wail behind his wild mane,
And no victory shall vanish from his finding.
May your fortunes wax and your woes wane,
As the Kelpie carries you across the winding.

II.

On the East of the Viopre River, enters Garius
With horn in hand and bridle at behest.
His trumpeting tramples against the trees
Ere summoning the strongest of the Kelpie.
In guise of a mare, the melancholy beast
Answers Garius, hooves heavy in the soil.
With his only name made unspoken,
Garius grants anew an address to govern:
Liath Anmorgh, or ‘Grey Horse of Anemore’.
To battle, they ride across the river
And with silver sword and speed so fervent,
The battle is won; the beast alone
Laid low the lesser men along the channel.
And though impressed and intrigued
And through many meetings on the march
Beloved was was Liath Anmorgh,
Time turns too fast in times of war:
Garius is felled, and fallows the fields
By Blood.
His broken body is buried, but his horse
Yet remains to march through the mud.
The noble birthright is passed in course
Of centuries in sorrow’s crimson flood.

III.

Forgotten is the Kelpie; failed memories forsaking
Until a Lady of Late Asmon locates
The silver bridle and bellowing horn.
The princess seeks her poems, and in their provision
She discovers the deed to reclaim the distant Kelpie.
The first after forty forgotten warriors,
The gentle girl soothes the groaning beast.
Yet her kindred, her unkind brothers
And father at the foremost, find praise
Not in her courage and guile, but the guardian himself.
The Lady is left alone, and Liath Anmorgh
Is taken to wage war once again in
Beleaguered Battle
No favour may the princess find
As the Kelpie is clasped to the bridle.
But as her brothers leave her behind,
The Princess endeavours to not be idle.

As per her poetry, the Princess knows
That a True name shall test the bonds
Her family foists against the fallen mare.
And the fruit of her findings bears Uisdean.
Upon righteous return of Asmon ranks,
And the kind Kelpie she keeps away
From brothers’ sight, she speaks his name.
And regal eyes realize the noble fae
Righteously Released;
His pale and wise gaze shone with dew,
A giant in stature, beyond all man and beast,
Skin luminous and stark, and wild mane askew.
Unto the Princess, Usidean was unleashed.
Yet his plaintiff face panged with untold sorrow;
Enslaved to man in endless time endured,
The spirit of the sad Kelpie had sunken low.
The Princess knows the purpose of the fae,
The merry and gay must be made free;
With kindled heart the kindred princess
Declares his duty done, to be released.
Úisdean gallops through the gate in gratitude;
The Princess sighs upon the stunning sight.
Yet in the shared sentiment of bliss,
The Kelpie doubles back, endeared by her
Endless Empathy.
They meet again, mirthful in embrace
As they sing to their souls of sympathy.
To the nearest glade the couple race,
To enchant their bond in ecstasy.

Their tale taboo, secrecy is tested by time,
But no secret can stow the unwilling servitude
Of a beast in love with a brother’s better;
The scorned son sets to slay Uisdean,
Only to be shattered in shadow of his hoof.
The enraged king, embittered by broken blood,
Takes axe to hew the horseman in twain.
Yet Ashiera – his name is now unforgotten –
Bids and bargains the king to believe a
Proper Provision
From the fae found, to the fae forgotten;
Allow the Weissmen in their well-worn vision
To bring the beast to rest where he’d begotten
And no dear alliance shall deign division.

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