DOSSIER
NAME: Pannonia Rhus
NICKNAMES: Panne, Noni
GENDER: Female
AGE: 122 years
HEIGHT: 5’7″ (170 cm)
WEIGHT: 120 lbs
RACE: Elf of the Threshold
SEXUALITY: Demisexual
OCCUPATION: Restorer
ARTWORK BY: Tamafry

APPEARANCE
Panne cuts a graceful figure, though she owns few fine clothing herself. She is often dressed in a working woman’s garments of an apron or smock, or loose-fitting shirts in natural, earthy colours. Her body is slim and small-chested—which would have been appreciated as beautiful six hundred or so years ago, so her mother says. Standards have changed with every era she has lived through—though all in all, Panne is still charming enough to turn heads. What hasn’t changed are the attitudes when people see her ears: long, pointed and upturned, jutting outwards to complete her silhouette. They’re a reminder that she is an outsider to Athefastonian society.
Her skin is medium-dark, and her brunette hair is in a loose, layered bob, eschewing the long hair most elves favour for something shorter and easier to manage. Otherwise, she wears very little for adornments. No trinkets, no jewelry; nothing that could get in the way of her work. If she were on a date, she might wear ear clasps and a necklace—but that’s if she were on a date.
Her eyes are best described as hazel, with varying tones of amber, brown, gold, and even muted blues. When doing fine-detail work, she wears glasses with tortoiseshell frames. She has balanced features, with dark, long eyelashes, and appealing lips that have a shapely smile. As a nod to her mixed heritage as an elf of the Threshold, the ends of her hair appear feathery and light, as though they were like feathers from an ostrich or lyrebird. When touching the ends, they are soft and downy, moving through the air almost like silk.
PERSONALITY
DESIRES: To help elves and demi-humans find a shred of happiness by restoring items with sentimental value to them.
DISLIKES: sermons, sudden fluctuations in temperature, capitalism.
LIKES: warm clothing, bitter liqueurs, objects people find kitschy or poor taste.
HOBBIES: Playing the theorbo, playing a type of Eresydonian woodwind that resembles a wooden transverse flute, taking late night walks.
Thoughtful, warm, genuine—this is the first impression of Pannonia at a glance. She takes her time in composing what to say to others in the most tactful way possible. That is, if she does talk to you at all. She’s often locked in the atelier, working silently with care and diligence to her craft. Most Athefastonians consider Panne to be benign. At a glance, one could believe that Panne is satisfied with her station in life as a second-class citizen. She has a roof over her head, food, and funds to spend on things considered extraneous to survival. After all, most of her Atelier’s clientele are bishops, clergymen, and curators from the Inquisition, who pay handsomely for precise, quality work. As such, discontent and any signs of resentment of the Freysian Creed would be vehemently discouraged.
Though she is rarely seen, what eases people’s minds is her respect and reverence to Freysian artworks—and the knowledge of restoration techniques she has catalogued over the years. In truth, Panne is quietly subversive, as many are. Her rebellion takes the form of cracked leather, folk songs, yellowed paintings, and faded prints that are buried away by careful hands, collecting dust despite how cherished they were. She breathes life into those objects, in an effort to inspire hope and give light and life to others. Her realist’s mind is forever at odds with her sentimental heart. Decades of trauma and the accumulation of small injustices cause her to be numb to her own pain—though she still believes not in hope, but in surviving.
ABILITY INFORMATION
✦ Racial Traits — As an elf of the Threshold, she has sensitive hearing and slightly superior night vision to most others. In addition, she has a longer lifespan than humans and a marginal resistance against magic and charms.
✦ Skills — Music, painting, leatherworking, maintenance of cloth, leather, or wooden materials, chemistry and scientific study.
✦ Resonance — Pannonia can “hear” the memories, histories, and emotions associated with an item, so long as it had important or sentimental value to someone. Not all items will reveal their secrets and may convey information cryptically, especially if they are of Freysian origin. The information revealed can be of what material it was made from, its maker, or the object’s owner. This ability only works if someone has crafted the object, and not objects made of humanoid components. For example, Pannonia could resonate with a gold locket, but not the lock of hair inside it. Or, if there was a reliquary containing bones of a Saint, she could resonate with the crafted reliquary, but not the bones held within.
✦ Reconstruct —Pannonia is able to take apart and deconstruct a magical weapon or object in order to repair or maintain it, so long as a contract exists expressing permission for deconstruction. Usually this entails only the purpose of restoring an object, though in truth, it could very well be used for disposal if permitted. The contract can be verbal, though a written contract makes her abilities far more effective. Reconstructed magical items regain their magical signature after such repairs. Pannonia’s primary work is not to make things new, but to return things to a state of how it was remembered. Thus, anything reconstructed cannot be made more powerful.
okay sure if you must
NSFW INFORMATION
DYNAMIC: switch
TOP FIVE KINKS: body worship, outdoor sex, covert public sex, sensation play, fear play, taking someone apart to see what makes them tick (giving).
ALL TURN-OFFS: waterboarding, age play, bathroom play, asphyxiation
BUST/CUP SIZE: Small leave her alone (30A)
The truth must be viewed by light.
HISTORY
Born to parents who were labourers and farmers, Pannonia's origins were humble, so her father said. His grandfather owned a modest field a few hours from Praxedes by carriage. Her family maintained a humble vineyard and a small botanical garden overgrown with fennel, hyssop, and angelica. Before they were farmers, her parents were artists and musicians—until there came a time when humans stopped looking at his work, or listening to her songs.
Yet the passion for their craft did not die, and they passed what they loved on to their child. There, in her grandparents' home, Pannonia would spend her summers, making studies and copies of her father and grandmother's paintings. They were magnificently old, yellowed with varnish, cracked and flaking—though she could see the beauty behind the decay. Panne wondered if one day, they would crumble, fade, and become lost to time.
The chapel near their farm had people come in to work on the frescos and maintain the stained glass. Determined, Panne sought to become an apprentice in art conservation. These people worked in the city proper of Praxedes. There, Pannonia began her journey in art conservation. Half a decade of training later, she developed a keen enough hand to give life back to her grandfather and father's work, and found employment in Atelier Vaucelles. From her employer, Gabriel Vaucelles, she learned much of the Freysian Creed; of the Goddess that both frightened and intrigued her. After all, the majority of artworks in Athefast are religious in nature. She needed to understand the deity her clientele worshipped.
Over time, she was a constant figure in the Atelier. As Gabriel aged, Panne never aged from when she was first employed there, though her accumulated knowledge rivalled Gabriel himself. She knew what he liked best, his methods, other disciplines of art, and what he thought of the younger generation of people. When his arthritic hands finally refused to work, Panne's hands became his. Though she never asked for a higher station, everyone knew she was the oldest and most trusted conservator in the atelier.
(He always treated me so kindly. So why…)
When Gabriel passed away, his son was to inherit the atelier. Pannonia only met his son, Berno, as an infant, and perhaps when he was a boy. In front of her was a fully grown man that she could barely recognise, nor did he remember her; essentially strangers to each other.
(… Why was he so unlike his father?)
Berno had no passion or reverence for art, his mind enticed by industry and efficiency. At first, Berno was kind to her, with gentle smiles and laughter, yet Panne would remain distant to his generosity in letting her stay at the Atelier as part of the old guard that worked alongside his father. Later on, his warm advances became more frequent, though Panne still spurned his warm affectations.
(My body is not my own my body is not my own my body)
There was a church in Yarhurst that needed a triptych restored, and the work was too delicate to be removed from site. An invitation was extended to the Atelier to work on site. There, Berno went missing. It was possible he might have fell down the mountain pass. The Inquisitors had asked for more information from any eyewitnesses, though the only lead was perhaps Berno had too much to drink at the brewhouse, and stumbled outside when returning to the chalet where he stayed.
(You don’t need to apply a ton of pressure.)
With the future of the Atelier uncertain, and Berno having no next of kin, Panne acted as the head of Atelier Vaucelles in the interim. Months later, when the snow melted in Yarhurst, someone unearthed segments of a man's limbs, though there were no features to confirm his identity with. With reports of a Corrupted in the area that the Slayers were hunting, such a gruesome death could very well have been caused by such a fiend.
(I couldn't carry the full weight of a man, so I had to...)
As the oldest and most knowledgeable conservator, Panne took over Atelier Vaucelles, taking pride in her work and tradition. For now, she enjoys this small respite of peace, until the fate of Atelier Vaucelles is decided.The Commission may decide to have the Atelier overseen by a curator of the Inquisition, unless they deem Pannonia fit to inherit the humble workshop.
Her clientele has broadened slightly with this new change—she would accept requests from demihumans who wished to restore objects they held onto that belonged to someone dear to them. If an Inquisitor's eyes happened to glance upon this interaction, it was meaningless and idle sentimentality. Old, worthless trinkets would not sow the seeds of a rebellion. Though to Panne, if it meant restoring a shred of hope, it would not have been worthless to give life back to it—and so she continues her work in quiet defiance.
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